Making A Beat In Fruity Loops


A Bowl Of Fruity Loops, A Splash Of Vocals, And You Now Have A Cereal Hit!

Fruity Loops! Ahhh, I remember the days of yesteryear, like maybe 2005 or 2007ish! If you sent a track to someone and they thought it was whack as F***, they would say, “what are you, like one of those fruity loops producers?” It was as if it was a shame if you learned how to create a beat in a software program really fast and others were jealous of you for clicking in a few clicks and not actually having any hardware. Fast forward a few, so called, young years and you will notice that there are platinum selling producers making millions off of those same clicks that everyone was so mad about. And now, as computer processing strength has evolved, producers and others have realized the power of efficiency and synthetic sounds.

I have to say this first. Being around since the days pre-software to producing but also coming right at the cusp of the change over has been a thrilling experience and taught me a lot. I can never give up my absolute love of tapping out a drum pattern on some physical pads and placing my 10 fingers across an array of plastic ivory keys in order to conceptualize the idea of myself as a one man band creating a classic for the ages. But nevertheless, I love playing out my patterns on some hardware rather then virtually clicking in the patterns on a software based program. Sure I could set out a pattern of high hats in 2 clicks on a mouse, but is that more fun then actually tapping that s*** out on some multi colored lighted keys and pads while bobbing your head vigorously as the headphones falls off? Not at all! All shade, but I seen some episodes of some beat makers that are famous on youtube, and they were typing away at their computer like some got d*** call center workers! I can not stress enough, that beat making is about the fun factor! If you let that diminish into 100% clicks, then the music itself will be one synonymous click! What does that mean exactly? It means that music will start to sound the same and lack the creativity that has made music what it is.

Now that I have said my peace and damn near bashed the software I came to tell you about, let it be noted, that even though I haven’t used this software in years, I fully love its platform and completely understand others using it. FL Studios was my first transition softare into beat making on a computer. The experience reignited my love for beat making as I had gave it up for some time due to the lack of being able to afford the hardware. At the time, hardware was always in the thousand dollar range and I was pretty much poor, so I left the idea as a dream. Then one day, I somehow came across a cracked version of something they said could make beats. I had heard the name a few times and figured it was a sugary bowl of goodness, until I decided to try it for myself. And it caused me to fall in love with the producer game all over again.

Fruity loops makes it easy to make beats by providing a step sequencer as the main focus of its use. Before, many people would just dive into the step sequencer to edit mistakes in what they played live, but at this time, the midi data was starting to be used more for many reasons. Those without hardware could just click away at their hearts desire and hear what it sounds like instantly. The impacts of this are astronomical, because as they began to do that, it morphed over time to some people clicking away more then anything else. But it also brought about new ways to create music based on the way a computer can playback clicks rather then what a human could tap out with their finger speed. Machine gun high hats are very much so credited to FL Studios. If I could ever find someone that could tap something that fast, I would give them a job in manufacturing. Well, I say that but there is also the famous “note repeat” that has been on hardware for some time. It just seemed to never get used as much though.

Making a beat in Fruity Loops is easy and why its popular. When you first open the software you are greeted with a 4 instrument step sequencer with the name of drum instruments on them along with some obviously clickable squares. Then as many of us know symbology, you will find the obvious stop, play, and record buttons. Once you have lit up those squares that you chose to click, press the play button. Yup, sounds like straight donkey right? But, you have started something, something that you can change around until you hear what you want. Notice the squares change colors every 4 squares. Each four in a group is a 1 bar. Now start trying to make some sense of your squares. Light up one square every so many squares like, every 4 squares is a click. Try that and also try ever 8 squares, and every 2 squares on the other sounds. You will notice a pattern emerge. Click the playback button again and you will notice a little bit more of an pleasing audible pattern playing back. It may still sound like kraft mayonnaise crapolla, but its getting better.

Once you have a decent drum pattern down, now its time for some kind of melody. On the left hand side you will have options for instruments to add in. This is where it can get tricky. How do you play the keys with some squares? Well, you can change to a piano roll mode and click in more squares for each key you want pressed on the instrument. This is where it can be a bit tedious and where hardware can come into play to help you. Hardware such as a midi keyboard controller. This allows you to click the record button and play the instruments from a physical keyboard to be recorded into the program. Without one, you will have to use the keys on a computer keyboard or just your mouse. This is where the boredom starts with me. I HAVE to have something physical to have fun with when making music. This is the not softwares fault however, just the laziness of some producers and the lack of funds for others. For now, check out more videos about how to use FL Studios to get more of a visual and follow along. You will be making beats in no time.

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